Jack Pursey is an Evergreen Editor from England who began working at Game Rant as a List Writer in August 2020. Jack enjoys games from a wide range of genres but has a soft spot for puzzle and ...
Evan is a Communications student based in Edmonton, Alberta. Formerly a sports writer, he was drawn to Game Rant by his longtime passion for video games. An avid gamer since the age of 13, Evan has ...
If you’re a certain age, like me, you’ll remember how painfully slow game loading screens used to be. At one time, I could start loading up a game, go make a sandwich, and come back to find it still ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
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