While it’s been long established that watching violent scenes increases aggression levels, a new study in the medical journal Pediatrics suggests that profanity in the media may have a similar effect.
Benjamin Bergen is the author of What the F: What Swearing Reveals About Our Language, Our Brains, And Ourselves Profane words have a direct line to our emotions. They are a spontaneous reflection of ...
Standing in a crowded elevator recently, I was privy to a conversation going on between two college students in front of me. The young women were casually chatting about their day while repeatedly ...
The rhetorical shift started in the 1990s, when Gen X was coming of age – and based on evidence from social media posts, Gen Z is more likely to be accepting of profanity use than their older peers ...
Science has confirmed what anyone who has ever sworn at a stuck jar lid already knows: yelling a well-timed expletive can ...
In the age of multiplayer games, it's almost impossible to play a game online and not encounter another player who shouts or send obscene messages. To combat this, oftentimes ruinous experience for ...
Your perspective on the use of profanity likely depends on the neighborhood where you grew up and the messages you received from your family of origin and other influential sources. Some people view ...
Profanity, the use of offensive and rude words, is naturally a controversial topic. There is some debate about what profanity reveals about a person’s character, more specifically, whether it is a ...
Profanity, according to Webster’s fat, 3,200-page dictionary, is an utterance of profane language. Those who had the misfortune of sitting through the first half of the staged reading of an alleged ...
Posts from this topic will be added to your daily email digest and your homepage feed. Ideal for everyone who likes to throw a few swear words into their sentences. Ideal for everyone who likes to ...
A total of 223 middle school students completed surveys on their aggression, preferred media, time spent viewing media, perceived aggression in their favorite shows and games, beliefs about profanity ...